Welcome, Guest. Please login or register.
Did you miss your activation email?
June 20, 2013, 06:13:39 AM
Home Help Search Login Register
News: We are trying open registration till spam becomes a problem again!

+  Chronic Logic Forums
|-+  Zatikon
| |-+  Units
| | |-+  Channeler
« previous next »
Pages: [1] Print
Author Topic: Channeler  (Read 1528 times)
mongolian
Sr. Member
****
Posts: 353



View Profile
« on: December 04, 2009, 07:54:14 PM »

I'm really surprised to see that no one has ever posted about the channeler.  For $200, she is clearly the best $200 unit.  5 range attack and one of the very few units to kill a dragon in 1 hit.  So yes, it's currently overpowerul.  It's good to see units over/uner their power level per the price, so all I'm really asking is for it to be tweeked to one of the following:

(1) Make it cost $250.  Yes, it's worth just as much as a druid, not a warrior.

or

(2) Remove it's 2nd ability to use up all it's stored actions to attack 1 target.
Logged
Lunaraia
Sr. Member
****
Posts: 251


View Profile
« Reply #1 on: December 05, 2009, 05:40:33 AM »

I am inclined to agree, however channeler is one of very few units that can aually counter a hydra mourner combination
Logged

Bad guys are no problem when you're an asshole yourself
Norsker
Jr. Member
**
Posts: 46


View Profile
« Reply #2 on: December 05, 2009, 02:45:52 PM »

Yeah, it needs to be brought down a notch.
Logged
Chronic Logic - Josiah
Administrator
Hero Member
*****
Posts: 945



View Profile
« Reply #3 on: December 07, 2009, 11:16:47 AM »

Totally agree.
Logged
Kran
Sr. Member
****
Posts: 397



View Profile
« Reply #4 on: January 09, 2010, 11:45:11 AM »

What about this:

Channeler
Cost: 200$
Life: 2
Energy: 0
Actions: 2

Move to target location. 1 Range. Cost 1 Action.
Gain 2 energy per turn. Maximum 7 energy.
Energy bolt. Enemy is damaged by 3. Anywhere within 3. Cost 1 energy, no actions.
Energy blast. Enemy dies. Anywhere within 3. Cost 7 energy, 1 action.
Logged
mongolian
Sr. Member
****
Posts: 353



View Profile
« Reply #5 on: November 22, 2010, 08:53:55 PM »

Channeller. One simple tweak, second ability should become:
- Sacrifice all energy, each 3 energy deals 1 damage.

The first power, is very reasonable because it involves 1 action per turn. Tweaking the 2nd ability will make it balanced.
Logged
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!