Welcome, Guest. Please login or register.
Did you miss your activation email?
June 18, 2013, 07:00:59 PM
Home Help Search Login Register
News: We are trying open registration till spam becomes a problem again!

+  Chronic Logic Forums
|-+  Zatikon
| |-+  Units
| | |-+  Diabolist
« previous next »
Pages: [1] Print
Author Topic: Diabolist  (Read 913 times)
Kran
Sr. Member
****
Posts: 397



View Profile
« on: January 20, 2012, 07:16:07 AM »

Why they changed the diabolist? Now it is unusable.
Logged
Chronic Logic - Josiah
Administrator
Hero Member
*****
Posts: 945



View Profile
« Reply #1 on: January 20, 2012, 04:10:02 PM »

Why do you feel it is unusable now?  Because of the reduced range?
Logged
Kran
Sr. Member
****
Posts: 397



View Profile
« Reply #2 on: January 31, 2012, 04:55:49 PM »

Reduced range makes it weak, but i like it. The problem is that it does not gain souls when unit dies. Please try to balance it, now it is nearly impossible to win a random game with it
Logged
Kran
Sr. Member
****
Posts: 397



View Profile
« Reply #3 on: March 04, 2012, 09:10:13 AM »

I want some feedback please. Why diabolist was 4 range, gain souls when unit dies, and now is 3 range, cannot gain souls? Compare it with the witch please!
Logged
Chronic Logic - Josiah
Administrator
Hero Member
*****
Posts: 945



View Profile
« Reply #4 on: March 13, 2012, 05:20:24 PM »

It is meant to be more of a melee unit now, but it could probably use some adjusting
Logged
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!