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Author Topic: BUGS  (Read 22835 times)
mongolian
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« on: December 17, 2008, 08:43:15 PM »

#1.   Mimic/skinwalker.  If Mimic mimics a templar, then turns industructable, that same piece on the board becomes 2 pieces.

#2. Doppleganger.  DOPPLEGANGER BECOMES UNIT IT ATTACKS!!!! it says no where on the description it does this.  To make matters worse, it then gets free movements of the unit it becomes.  What a cheat.
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minime
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« Reply #1 on: December 18, 2008, 12:13:54 PM »

Just happened in a game:

1. Doppleganger is shadowing a Templar
2. abjurer returns the Templar to the castle
3. a Serpent dies at that space where the Templar was returned from
4. the doppleganger becomes the Serpent
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Chronic Logic - Josiah
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« Reply #2 on: December 18, 2008, 12:18:30 PM »

Very strange, the skinwalk/templar bug has been already been fixed in the next update.  We will look into the other bugs.  Thanks for the info!
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xsherlock
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« Reply #3 on: December 19, 2008, 04:08:16 PM »


(minime @ Dec. 18 2008,12:13)
QUOTE
Just happened in a game:

1. Doppleganger is shadowing a Templar
2. abjurer returns the Templar to the castle
3. a Serpent dies at that space where the Templar was returned from
4. the doppleganger becomes the Serpent

Yep that happend exactly like that.
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Chronic Logic - Josiah
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« Reply #4 on: December 22, 2008, 05:23:43 PM »

All these bugs have been found and will be fixed in the next update.
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mongolian
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« Reply #5 on: December 25, 2008, 08:00:23 AM »

Awesome.

Couple bugs I've been witnessing on several computers:
- "white screen of death" when computer is low on resources, it takes 2-3 minutes to resync up game.

- Internet times out for 2-3 seconds.  Which results in complete lose of game

- Game needs "undo" button.  Last game I accidentally hit the draw instead of end orders button in a game I was winning.  Can you please have a dialogue box that confirms if you want draw/concede match.

- Additionally, I misclick during game all the time.  Clicking is just too sensative, maybe an undo button for last move?
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minime
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« Reply #6 on: December 25, 2008, 10:42:50 AM »

I think the biggest bug is still the LOTS of disconnections. Today I played 5 random games. In two of them one of us was disconnected... And this is not a rare unusual day. There isn't a day when me or my opponent don't get disconnected during a game. I think, this bug should get the highest priority.
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Chronic Logic - Josiah
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« Reply #7 on: December 25, 2008, 10:45:18 AM »

We are aware of the disconnect/sync problems and working on them.
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scrundle
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« Reply #8 on: January 14, 2009, 07:59:31 PM »

I get a "connection interrupted" error and disconnected whenever a Fanatic makes a kill (in single player mode). Happened three times in a row: other units worked fine.
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Chronic Logic - Josiah
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« Reply #9 on: January 15, 2009, 12:52:45 PM »

This will be fixed in the next update.  Thanks for the information.
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NozeM
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« Reply #10 on: January 16, 2009, 01:15:22 AM »

The disconnection problem must have priority nr. 1!

Since the last update I have this problem 4 time in 3 hours.  It almost reached my limit and stopped me playing this game till its solved.
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xsherlock
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« Reply #11 on: January 16, 2009, 10:37:02 AM »

I have new crash for zatikon!!

skin that has been a fanatic attacked the witch
last thing that i have seen was the animation of the witch going over to my skin  and that's it.

Conection interupted and app closes
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roxo
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« Reply #12 on: January 16, 2009, 11:46:03 AM »

yea a fanatic making a kill in single player will crash your game! i saw scrundles post a day or so ago and read sherlock's post and tested single..... crash!
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Chronic Logic - Josiah
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« Reply #13 on: January 17, 2009, 01:03:17 PM »

Fanatic bug is fixed in the last update.
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roxo
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« Reply #14 on: January 17, 2009, 11:00:33 PM »

I've encountered two problems with armies ovr 1000 points since the invite system was added.  The main one is if u search and get an ally and make ur deps and thn accept an invite ur units from the previous match will still b by ur castle... and u will have ur 1000 points u picked w8ing in castle like normal...... these are much biger probs than disconects.
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