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| | |-+  Contest 3 Epilogue
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Author Topic: Contest 3 Epilogue  (Read 569 times)
Gray
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« on: April 11, 2002, 09:09:55 PM »

That's one really fine bridge you managed to build there, *this* is creativity ':)' I guess that by making the level so shallow (to prevent us from building 'semi-submerged' bridges), CL allowed even more weird stuff to happen...

I promised a contest, so expect one soon - I'm trying to think of an interesting level for it... And good prizes...  ':)'

Congrats to all the winners, good job guys!

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« Reply #1 on: April 12, 2002, 12:35:10 PM »

Finding out I could build it that way was a complete accident.. I attached short lengths of cable to the centre deck pieces as sometimes that can strengthen a link box that has other cables going through it.

They just happened to flop in the right place to hold it up, and that little light bulb flashed above my head ;-)

Calis, I'm almost embarrassed about beating your awesome, elegant bridge with my comical creation! It was more luck that creativity I must admit.

And I agree with Gray... it's something that really shouldn't work (and obviously wouldn't work in real life!) and should probably be either ruled out, or made impossible by clever level design in future.

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Calis
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« Reply #2 on: April 12, 2002, 12:39:34 AM »

Yeah. grats Chillum...

And I always thought, I am the creative guy in here ;)

Please, enlighten us how you found out that cables can be used that way? I guess, there must have been some 'incident' with a breaking bridge where you noticed that - is that bridge still around? (historical moment! :)

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aladinsane
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« Reply #3 on: April 12, 2002, 09:53:51 AM »

I have read about cables placed under compression before, but as "Rule 3." specifically forbids exploiting bugs, I have not bothered to use them. I'm sorry Chillum, 20 out of 10 for creativity, but I don't see how it can be accepted.
It is certainly the most radical bridge I've seen. I wish I'd have thought of it. What does everyone else think?
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Gray
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« Reply #4 on: April 12, 2002, 11:40:44 AM »

It's not precisely a 'bug', it's just the way the game simulates cables... However I think it wouldn't have been too difficult for CL to make the cables suck at compression (let them 'break' easily), just a matter of changing some constants. I'd call it a flaw in the game's physics. I don't think it's illegal by contest 3 rules, but I'd forbid it in the future.
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