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Author Topic: Bug?  (Read 1815 times)
tyroney
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« on: January 07, 2007, 09:14:39 PM »

It seems that units to be placed "spawn" at the front center of the placeable area. If I placed two units next to each other at the forward of the green box, the following units I went to place would initially have their shadow "stuck" up in front/between the first two units, though I found I was able to move my mouse up by the shadow, and pull it along the front to one side or the other, and get it out to wherever I wanted to place it.  So no huge deal, it seems.

I might have gotten another bug where I got stuck placing a unit, but I haven't figured out repro yet.  (it had to do with trying to unplace a unit, and getting it stuck to my cursor with no shadow on the field, and then I was only able to exit to menu at that point) This may be related to the previous- perhaps when I placed a unit front and center, the next one got stuck before it even appeared, or something like that.  I might post if I figure out anything concrete.

Otherwise, pretty interesting.  I've had fun with a few different strategies, and might consider buying.  We'll see.
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Chronic Logic - Josiah
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« Reply #1 on: January 08, 2007, 12:14:39 PM »

Thanks for the information, we are aware of that problem with placing units.  I will be posting a "wish list" of possible updates to the game and it is one of them.  Let me know if you find any other problems.
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tyroney
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« Reply #2 on: January 09, 2007, 04:55:48 PM »

I know, probably already discovered, but for the record:

I tried to skeleton a fading corpse, triggered the cooldown, but got no skeleton.

And my only personal quibble worth mentioning:  the camera spin direction feels backwards.
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TonyP
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« Reply #3 on: January 14, 2007, 02:57:21 PM »

I've gotten a few requests about having an invert x axis on the camera function so hopefully that will go on the wish list Josiah?
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Chronic Logic - Josiah
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« Reply #4 on: January 15, 2007, 12:59:57 PM »

Yep Smiley
« Last Edit: May 27, 2010, 06:53:04 PM by Chronic Logic - Josiah » Logged
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