Whiterabbit
Jr. Member
 
Posts: 17
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« on: November 21, 2006, 07:30:13 PM » |
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Hi I'm a new starter with arcade games as I've been gripped by First Person Shooters for the past several years. I'm getting a little jaded by the constant killing though so have been developing an interest in the smaller arcade games, having spent £100's on break out/ arkanoid games this year, I thought I'd try another genre, and stumbled upon Gish. I only downloaded the demo out of curiosity several months ago, but my kids took over and I though nothing more about it. The demo was deleted a month later when I had to do a full format on my system. The kids kept asking after the game, but none of us remembered the name of the game, lol. thankfully I saw it in one of the big download sites and downloaded it last week, and finally got a chance to play the game and loved it, so bought a registered copy right away. I was intrigued by the levels editor, but couldn't work out how to start building, so I thought, there's got to be a fan site. There always is when you get a levels editor; Well from my experience any way (see the reflexive sponspred fan site for the Arkanoid classic Richochet; which has nearly 700 level sets, some of which have a hundred or more separate levels within them, making a staggering total probably over 10 000 levels.) I didn't expect to find so many with Gish though because it doesn't seem well represented on the download sites, which is a great shame, because the game play is highly addictive, fun and sometimes exciting too.
I hope to eventually build some levels, but as I've mentioned elsewhere, it takes me a long time to actually get started. There seems to be a lack of a decent level editor help document. I've noticed that there are loads of useful articles spread around the forums, and the mention of a text file for the editor within the program. I was wondering, if the Gish community wouldn't mind if I tried to put together a more useful document, using the information that has been posted on these forums. maybe with a decent manual, more of the community will be inclined to make new levels.
Again it will take me time as I'm still working on a very large review of all the singleplayer maps available for the Battlefield 2 game. Which although near completion, still has a lot of hyper links and screen shots to add before it's finally uploaded. It's approaching 800 pages long, however I doubt the Gish document will get so large, lol.
later folkes
White Rabbit
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