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Author Topic: Additional heroes:  (Read 1199 times)
Chronic Logic - Josiah
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« on: November 01, 2006, 03:31:32 PM »

What additional heroes would you like to see in the expansion:
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CaseyC
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« Reply #1 on: November 10, 2006, 12:30:10 PM »

Do I even have to say it....?

I want my bloody dwarves!

So ready to crank out voices for him, Aaron, write some lines for me now, I'm all over it! >=D
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Chronic Logic - Josiah
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« Reply #2 on: November 10, 2006, 01:53:09 PM »

can you say expansion pack '<img'>
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noraa58
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« Reply #3 on: November 10, 2006, 02:51:26 PM »

Dwarves HAVE to be scottish with gigantic red beards of doom.

I want my beastmaster. He was kinda like an animalist/beastlord except he was a cat-man (also know as C'man) and he will rawk teh world.
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ZeroG
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« Reply #4 on: November 15, 2006, 07:11:34 PM »

I second the Scottish dwarf---only if his accent is sooo thick you can hardly tell what he's saying ;]

Since you played the pirate card-- i raise you one ninja. ;]

I was seriously thinking of a Thief class. This unit could do: stealth(invisible), have an enemy power-tap(stealing), increase your gold on rounds successfully completed with him alive, be able to pick lock(s)--ie: an extra unlock point per some determined interval, backstab bonus, be able to fight hand-to-hand with double fisted daggers and or throw them as a medium distance weapon.

Leper/plague knight. This unit could have abilities like: plague-touch, be able to hurl diseased chunks of flesh, be able to summon death( being so close to death already--it's a short call), use disease-weapons(sword).

Hot sorceress class. Just mix-n-match some magic abilities, but make her worth looking at!!! JK. Seriously though The Balance demands more of a female presence.

Jester. Like the bard in a way, this fool could act like a perpetual taunt for your party, and like the necro's fear..cause laughter, maybe even have a 'killing joke'.

A wacky idea, just brain storming here but..
Squire. Basically an extremely minor unit that would serve a few basic functions: He could ferry healing 'potions' from healing units to other units that are too far away, tend/mend weapon bonus to all weapon wielding units( this would last a short period of time and require replenishment--and require direct contact with said units), they would be very fast but essentially have like 1 point of health.

Cavalry unit/ Lancer. This could have some nifty benefits as well as some interesting drawbacks ie: spooked horse can throw rider, only lance weapon with a fixed range of attacking (like a doughnut of range, cant be too close or too far from target)

Alchemist. A unit that can use explosives and poisons as well as have some healing potion ability might be cool.

To Balance the dwarf idea...
Hill Giant. A lumbering huge unit that could be taken down fast by magic, highly susceptible to spells, would not be healable but have a large amount of health. I can see this serving in specific tough boss levels and costing 2X the unlock points and gold.
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noraa58
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« Reply #5 on: November 15, 2006, 09:12:42 PM »

Wow, all really good ideas 0G.

We have been mulling around the Thief idea for some time, in fact he was slated for the game but got cut a bit into it. And the hurling chunks of flesh was an idea I had for a boss! So good!

I like the alchemist and the more of a female presence. Both good.
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TonyP
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« Reply #6 on: November 15, 2006, 09:54:17 PM »

In favor of more female presence here, I vote for angels or fairies...sorry fAEries. Yeah, flying heros. Maybe the can only be attacked by projectile attacks or other flying creatures a la Magic:TG.

Shapeshifter! Can be any kind of unit at any time for a certain duration. Hella strategy infused with that one and certainly an easy unit to develop!

Steam powered "Robot" or mechanical man. Will kick ass for short bits at a time and then runs out of power unless a hero is available to turn the large key on his back. I was going to say, wind his crank...but that would be wrong.
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noraa58
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« Reply #7 on: November 17, 2006, 05:00:32 PM »

Maybe that fairy could wind your cr-- Oh nevermind, too easy.

I like the shapeshifter idea, with the omission of the blemish of the word "hella"
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