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| | |-+  Bridges for more than one train!
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Author Topic: Bridges for more than one train!  (Read 770 times)
Andy24
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« on: November 01, 2001, 05:24:12 AM »

this would be great. I would love to see it implemented. mabey CL could make a new folder (like map pack and complex) just for missions.
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Andy24
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« Reply #1 on: November 01, 2001, 08:02:25 PM »

well he wouldn't talk to me about it so I had to posts my arguements here.
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evild
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« Reply #2 on: October 12, 2001, 12:53:05 AM »

I'd like to see more than one train on my bridge, and of course, riding in opposite direction. Goal is to build a bridge with avoiding crash.
Also, give us more materials, like concrete, excelent for building pillons.
Maybe You should create missions, something like: a part of bridge is damaged after an earthquake, fix it in 5 minutes, becouse train is comming!
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pulsejet5
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« Reply #3 on: November 01, 2001, 06:01:26 AM »

mabey even a new game, whatever can be done more quikly because I'm really anxous to get to play this great idea.
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falkon2
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« Reply #4 on: November 02, 2001, 01:01:11 AM »

...?!
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pasqualz
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« Reply #5 on: October 12, 2001, 04:37:41 PM »

I agree with all of these ideas!!! Mission based puzzle games kick ass! I could really see myself sweating as I watch the clock count down till the train starts to cross the bridge!!!! That would be AWESOME!!!!
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"Call Mr. Plow That's my name, That name again is Mr. Plow" - Homer (Mr. Plow) Simpson
Andy24
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« Reply #6 on: November 01, 2001, 06:05:50 AM »

this idea might need a new bridge editor.
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pulsejet5
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« Reply #7 on: November 01, 2001, 04:30:15 AM »

that would be really cool and mabeu their could be "blind timing"as in: This bridge has been broken by a tornado and an army will soon need to cross the bridge fix it ASAP.
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mendel
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« Reply #8 on: November 01, 2001, 11:51:12 AM »

Since you guys are probably sitting in the same room, could you please discuss first and do a single post afterwards? Makes for much easier reading...
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