Welcome, Guest. Please login or register.
February 11, 2012, 09:44:23 PM
Home Help Search Login Register
News: All registrations must be approved because of spam, please contact support with your member name: http://www.chroniclogic.com/contact_form.php?section=feedback

+  Chronic Logic Forums
|-+  Pontifex
| |-+  Next Version Ideas
| | |-+  Arches
« previous next »
Pages: [1] Print
Author Topic: Arches  (Read 753 times)
nalicnod
Jr. Member
**
Posts: 15


View Profile
« on: October 17, 2001, 01:16:31 PM »

NO for arch tool (we are supposed to built bridges, not computer)
YES for X-symmetry option
Logged
elrond
Jr. Member
**
Posts: 11



View Profile
« Reply #1 on: October 16, 2001, 09:26:01 AM »

How about integrating a tool to make arches?

It would work like this, you would select the end points of the arch, and then you could stretch the arch in the Y direction.

Then the game could generate optimal joints for this arch and I could fill it with Heavy / Light steel or even cable.

Is this a good idea or does it take some of the "art" out of it?

Logged

--
Elrond
Klei
Full Member
***
Posts: 89


View Profile
« Reply #2 on: October 18, 2001, 07:56:48 AM »

I agree with nalicnod
Logged
pasqualz
Full Member
***
Posts: 72



View Profile
« Reply #3 on: October 16, 2001, 09:49:55 AM »

I feel it takes the art out of it as well as the playability factor. You could conceivable make a flat arch to build the roadway or a tall support tower too. . .
Logged

"Call Mr. Plow That's my name, That name again is Mr. Plow" - Homer (Mr. Plow) Simpson
pasqualz
Full Member
***
Posts: 72



View Profile
« Reply #4 on: October 17, 2001, 12:32:31 PM »

yes, it is a purist issue, but it could be an option that us "artists" will just avoid!
Logged

"Call Mr. Plow That's my name, That name again is Mr. Plow" - Homer (Mr. Plow) Simpson
texroadkil
Newbie
*
Posts: 2


View Profile
« Reply #5 on: October 16, 2001, 07:00:07 PM »

thats a pretty common CAD tool and it would be nice to have.
Logged
elrond
Jr. Member
**
Posts: 11



View Profile
« Reply #6 on: October 17, 2001, 12:43:56 PM »

There is a lot of fiddle wiht making arches, especialy when making BIG arches. I guess an X-symmetry option would help some tho.
Logged

--
Elrond
Lordi
Newbie
*
Posts: 3


View Profile
« Reply #7 on: October 16, 2001, 07:50:00 PM »

As much as I have cursed the game after another quite good looking arch i constructed crashed (hey, can anone give me some tips on how to do it properly ?), I must say that this function really would make the game to easy. better leave it out and let us  curse the game some more ;-)
Logged

Guest
« Reply #8 on: October 16, 2001, 08:34:20 PM »

I agree, the whole point is that WE're making the bridges, not the computer.

Lordi, I've had some success with arches... I try to make them as smoothly curved as possible (both the deck and the supports), and make the sections as long as possible as they seem to be stronger the longer they are.

Logged
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.13 | SMF © 2006-2011, Simple Machines LLC Valid XHTML 1.0! Valid CSS!