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Author Topic: Black Smith  (Read 777 times)
Fiffers
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« on: December 15, 2009, 12:27:07 PM »

Black smith cost 350

actions 2
movement 1 cost 1
forge weapons for units range 1 cost 2
must reset shop after each forge cost 1


Give units new weapons of different ability. Kind of similar to alchemist.

Curved Bow - increase range and power by 1 for range units
Mace - Original power but increase action by 1
Trident - increase range and power by 1 for melee units
War Hammer - Increase power by 3 reduce action by 1
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Chronic Logic - Josiah
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« Reply #1 on: December 15, 2009, 02:33:54 PM »

Interesting ideas, I think increasing a units actions would be unbalanced though.  The wizard use to do this and it was a balance problem.  The other ideas could work though.
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Lunaraia
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« Reply #2 on: December 16, 2009, 10:10:52 AM »

Well seeing as the mace is a light and efficient weapon how bout adding parry to it?
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Bad guys are no problem when you're an asshole yourself
Fiffers
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« Reply #3 on: December 21, 2009, 11:40:02 PM »

Black Smith is only for only certain classes not allowed with wizards and a few others.
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