Chronic Logic - Josiah
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Posts: 906

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« on: August 25, 2008, 12:47:02 PM » |
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Kingdom Elemental v1.56 is now available. This is a major update with all new levels, game play modes, bug fixes and improvements. Here is a full list of the changes:
-Improved interface to show when skill buttons are pressed and allow use of group skills -Added group commands (select a group of the same type of unit and use there abilities all at once) -Added group stop and attitude toggles -Added destiny mode -Added destiny mode awards -Added statistics after each round -Added round, world and campaign awards -Revamped Skirmish mode to make it better balanced and more fun -Added over twenty new challenge levels -Added loading user created challenge levels -Changed most images to .png reducing install and download size -Improved overall performance, efficiency and memory usage -Fixed several bugs with spell effecting units at the same time they are deleted -Fixed crash but in Tutorial if you clicked on Archer -Fixed bug in tutorial that would keep it from progressing in some situations -Fixed bug that would cause units to try to move to a deleted units location if they were targeting it -Changed tutorial to be much more responsive and allow user to progress through tasks quicker -Changed game timing to scale better -Changed sound files to improve download size -Added continuing through campaign with all your unlocks after completion -Added playing single levels after you have completed them in the campaign -Adjusted camera controls to be more responsive -Increased price of Elementalist to 200 gold -Increased the loading speed of the title screen -Added showing health bars on mouse over if they are toggled off -Fixed Priest showing hit points as 45 instead of 70 in mouse over graphics -Fixed bug with earth shield keeping summoned units from being deleted -Changed cleave attack to have a delay -Changed order of waves in world 3 -Fixed bug that would cause skills to highlight in the unlock screen at times -Changed voices to comply with the volume settings for sounds -Changed Root and Fear durations to be based on strength of target -Made enemies in campaign mode at normal difficulty do 20% less damage -Improved AI to switch targets when blocked -Added ability to cancel skill targets by clicking on the stop button.
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